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Aquapolis

Pokemon Singles » Pokemon Other Sets » Aquapolis


Ability: Attack #1:
Attack #2: Attack #3:
Card Number: Card Text:
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Houndour - 87/147 - Common
Ability: | Attack #1: DC Feint Attack Choose 1 of your opponent's Pokmon. This attack does 20 damage to that Pokmon. This attack's damage isn't affected by Weakness, Resistance, Pok-Powers, Pok-Bodies, or any other effects on that Pokmon. | Attack #2: | Attack #3: | Card Number: 87/147 | Card Type: Darkness | Condition: | Edition: 1st | Finish: Regular | HP: 50 | Illustrator: Atsuko Nishida | Manufacturer: Wizards of the Coast | Name: Houndour | Rarity: Common | Resistance: Psychic | Retreat Cost: 1 | Set: Aquapolis | Stage: Basic | Weakness: Fighting
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Houndour - 87/147 - Common - Reverse Holo
Ability: | Attack #1: DC Feint Attack Choose 1 of your opponent's Pokmon. This attack does 20 damage to that Pokmon. This attack's damage isn't affected by Weakness, Resistance, Pok-Powers, Pok-Bodies, or any other effects on that Pokmon. | Attack #2: | Attack #3: | Card Number: 87/147 | Card Type: Darkness | Condition: | Edition: 1st | Finish: Reverse Holo | HP: 50 | Illustrator: Atsuko Nishida | Manufacturer: Wizards of the Coast | Name: Houndour | Rarity: Common | Resistance: Psychic | Retreat Cost: 1 | Set: Aquapolis | Stage: Basic | Weakness: Fighting
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Hypno - 16/147 - Rare
Ability: Sleep Pendulum - Once during your turn (before your attack), if Hypno is your Active Pokmon, you may make the Defending Pokmon Asleep. This power can't be used if Hypno is affected by a Special Condition. | Attack #1: PCC Spiral Aura (30) If the Defending Pokmon isn't Knocked Out by the damage from this attack, you may choose 1 of your opponent's Benched Pokmon and switch the Defending Pokmon with it. | Attack #2: | Attack #3: | Card Number: 16/147 | Card Type: Psychic | Condition: | Edition: 1st | Finish: Regular | HP: 80 | Illustrator: Mitsuhiro Arita | Manufacturer: Wizards of the Coast | Name: Hypno | Rarity: Rare | Resistance: | Retreat Cost: 1 | Set: Aquapolis | Stage: Stage 1 | Weakness: Psychic
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Hypno - 16/147 - Rare - Reverse Holo
Ability: Sleep Pendulum - Once during your turn (before your attack), if Hypno is your Active Pokmon, you may make the Defending Pokmon Asleep. This power can't be used if Hypno is affected by a Special Condition. | Attack #1: PCC Spiral Aura (30) If the Defending Pokmon isn't Knocked Out by the damage from this attack, you may choose 1 of your opponent's Benched Pokmon and switch the Defending Pokmon with it. | Attack #2: | Attack #3: | Card Number: 16/147 | Card Type: Psychic | Condition: | Edition: 1st | Finish: Reverse Holo | HP: 80 | Illustrator: Mitsuhiro Arita | Manufacturer: Wizards of the Coast | Name: Hypno | Rarity: Rare | Resistance: | Retreat Cost: 1 | Set: Aquapolis | Stage: Stage 1 | Weakness: Psychic
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Hypno - H12/H32 - Holo Rare
Ability: Sleep Pendulum - Once during your turn (before your attack), if Hypno is your Active Pokmon, you may make the Defending Pokmon Asleep. This power can't be used if Hypno is affected by a Special Condition. | Attack #1: PCC Spiral Aura (30) If the Defending Pokmon isn't Knocked Out by the damage from this attack, you may choose 1 of your opponent's Benched Pokmon and switch the Defending Pokmon with it. | Attack #2: | Attack #3: | Card Number: H12/32 | Card Type: Psychic | Condition: | Edition: 1st | Finish: Holo | HP: 80 | Illustrator: Mitsuhiro Arita | Manufacturer: Wizards of the Coast | Name: Hypno | Rarity: Holo Rare | Resistance: | Retreat Cost: 1 | Set: Aquapolis | Stage: Stage 1 | Weakness: Psychic
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Juggler - 126/147 - Uncommon
Ability: | Attack #1: | Attack #2: | Attack #3: | Card Number: 126/147 | Card Type: Trainer - Supporter | Condition: | Edition: 1st | Finish: Regular | HP: | Illustrator: Ken Sugimori | Manufacturer: Wizards of the Coast | Name: Juggler | Rarity: Uncommon | Resistance: | Retreat Cost: | Set: Aquapolis | Stage: | Weakness:
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Juggler - 126/147 - Uncommon - Reverse Holo
Ability: | Attack #1: | Attack #2: | Attack #3: | Card Number: 126/147 | Card Type: Trainer - Supporter | Condition: | Edition: 1st | Finish: Reverse Holo | HP: | Illustrator: Ken Sugimori | Manufacturer: Wizards of the Coast | Name: Juggler | Rarity: Uncommon | Resistance: | Retreat Cost: | Set: Aquapolis | Stage: | Weakness:
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Jumpluff - 17/147 - Rare
Ability: Fluff - During your opponent's turn, if Jumpluff would be damaged or affected by an opponent's attack and it already has at least 1 damage counter on it, flip a coin. If heads, prevent all effects of that attack (including damage). | Attack #1: G Cotton Punch (30x) Flip 2 coins. This attack does 30 damage times the number of heads. | Attack #2: | Attack #3: | Card Number: 17/147 | Card Type: Grass | Condition: | Edition: 1st | Finish: Regular | HP: 70 | Illustrator: Yuka Morii | Manufacturer: Wizards of the Coast | Name: Jumpluff | Rarity: Rare | Resistance: Water | Retreat Cost: | Set: Aquapolis | Stage: Stage 2 | Weakness: Fire
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Jumpluff - 17/147 - Rare - Reverse Holo
Ability: Fluff - During your opponent's turn, if Jumpluff would be damaged or affected by an opponent's attack and it already has at least 1 damage counter on it, flip a coin. If heads, prevent all effects of that attack (including damage). | Attack #1: G Cotton Punch (30x) Flip 2 coins. This attack does 30 damage times the number of heads. | Attack #2: | Attack #3: | Card Number: 17/147 | Card Type: Grass | Condition: | Edition: 1st | Finish: Reverse Holo | HP: 70 | Illustrator: Yuka Morii | Manufacturer: Wizards of the Coast | Name: Jumpluff | Rarity: Rare | Resistance: Water | Retreat Cost: | Set: Aquapolis | Stage: Stage 2 | Weakness: Fire
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Jumpluff - H13/32 - Holo Rare
Ability: Fluff - During your opponent's turn, if Jumpluff would be damaged or affected by an opponent's attack and it already has at least 1 damage counter on it, flip a coin. If heads, prevent all effects of that attack (including damage). | Attack #1: G Cotton Punch (30x) Flip 2 coins. This attack does 30 damage times the number of heads. | Attack #2: | Attack #3: | Card Number: H13/32 | Card Type: Grass | Condition: | Edition: 1st | Finish: Holo | HP: 70 | Illustrator: Yuka Morii | Manufacturer: Wizards of the Coast | Name: Jumpluff | Rarity: Holo Rare | Resistance: Water | Retreat Cost: | Set: Aquapolis | Stage: Stage 2 | Weakness: Fire
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Jynx - 18/147 - Rare
Ability: | Attack #1: PC Meditate (10+) This attack does 10 damage plus 10 more damage for each damage counter on the Defending Pokmon. | Attack #2: PCC Confuse Ray (20) Flip a coin. If heads, the Defending Pokmon is now Confused. | Attack #3: | Card Number: 18/147 | Card Type: Psychic | Condition: | Edition: 1st | Finish: Regular | HP: 60 | Illustrator: Hisao Nakamura | Manufacturer: Wizards of the Coast | Name: Jynx | Rarity: Rare | Resistance: | Retreat Cost: 2 | Set: Aquapolis | Stage: Basic | Weakness: Psychic
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Jynx - 18/147 - Rare - Reverse Holo
Ability: | Attack #1: PC Meditate (10+) This attack does 10 damage plus 10 more damage for each damage counter on the Defending Pokmon. | Attack #2: PCC Confuse Ray (20) Flip a coin. If heads, the Defending Pokmon is now Confused. | Attack #3: | Card Number: 18/147 | Card Type: Psychic | Condition: | Edition: 1st | Finish: Reverse Holo | HP: 60 | Illustrator: Hisao Nakamura | Manufacturer: Wizards of the Coast | Name: Jynx | Rarity: Rare | Resistance: | Retreat Cost: 2 | Set: Aquapolis | Stage: Basic | Weakness: Psychic
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Kangaskhan - 88/147 - Common
Ability: | Attack #1: CC Baby Outing Look at the top 3 cards of your deck, and then choose 1 of those cards and put it in your hand. Shuffle the rest into your deck afterward. | Attack #2: CCC Mega Punch (30) | Attack #3: | Card Number: 88/147 | Card Type: Colorless | Condition: | Edition: 1st | Finish: Regular | HP: 70 | Illustrator: Toshinao Aoki | Manufacturer: Wizards of the Coast | Name: Kangaskhan | Rarity: Common | Resistance: | Retreat Cost: 2 | Set: Aquapolis | Stage: Basic | Weakness: Fighting
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Kangaskhan - 88/147 - Common - Reverse Holo
Ability: | Attack #1: CC Baby Outing Look at the top 3 cards of your deck, and then choose 1 of those cards and put it in your hand. Shuffle the rest into your deck afterward. | Attack #2: CCC Mega Punch (30) | Attack #3: | Card Number: 88/147 | Card Type: Colorless | Condition: | Edition: 1st | Finish: Reverse Holo | HP: 70 | Illustrator: Toshinao Aoki | Manufacturer: Wizards of the Coast | Name: Kangaskhan | Rarity: Common | Resistance: | Retreat Cost: 2 | Set: Aquapolis | Stage: Basic | Weakness: Fighting
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Kingdra - 148/147 - Holo Rare
Ability: Crystal Type - Whenever you attach a Water, Lightning, or Psychic basic Energy card from your hand to Kingdra, Kingdra's type (color) becomes the same as that Energy card type until the end of the turn. | Attack #1: WWL Aquabomb (40) Kingdra does 10 damage to itself. (Don't apply Weakness or Resistance when Kingdra damages itself with this attack.) | Attack #2: PPLC Dual Burn (60) Flip 2 coins. For each tails, discard 1 Energy card attached to Kingdra. | Attack #3: | Card Number: 148/147 | Card Type: Colorless | Condition: | Edition: 1st | Finish: Holo | HP: 110 | Illustrator: Mikio Menjo | Manufacturer: Wizards of the Coast | Name: Kingdra | Rarity: Holo Rare | Resistance: | Retreat Cost: 3 | Set: Aquapolis | Stage: Stage 2 | Weakness: Lightning
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Kingdra - 19/147 - Rare
Ability: Water Cyclone - As often as you like during your turn (before your attack), you may move a Water Energy from your Active Pokmon to 1 of your Benched Pokmon. This power can't be used if Kingdra is affected by a Special Condition. | Attack #1: WWCC Rapids (50) Flip a coin. If heads, discard 1 Energy card attached to the Defending Pokmon, if any. | Attack #2: | Attack #3: | Card Number: 19/147 | Card Type: Water | Condition: | Edition: 1st | Finish: Regular | HP: 120 | Illustrator: Atsuko Nishida | Manufacturer: Wizards of the Coast | Name: Kingdra | Rarity: Rare | Resistance: | Retreat Cost: 3 | Set: Aquapolis | Stage: Stage 2 | Weakness: Lightning
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Kingdra - 19/147 - Rare - Reverse Holo
Ability: Water Cyclone - As often as you like during your turn (before your attack), you may move a Water Energy from your Active Pokmon to 1 of your Benched Pokmon. This power can't be used if Kingdra is affected by a Special Condition. | Attack #1: WWCC Rapids (50) Flip a coin. If heads, discard 1 Energy card attached to the Defending Pokmon, if any. | Attack #2: | Attack #3: | Card Number: 19/147 | Card Type: Water | Condition: | Edition: 1st | Finish: Reverse Holo | HP: 120 | Illustrator: Atsuko Nishida | Manufacturer: Wizards of the Coast | Name: Kingdra | Rarity: Rare | Resistance: | Retreat Cost: 3 | Set: Aquapolis | Stage: Stage 2 | Weakness: Lightning
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Kingdra - H14/32 - Holo Rare
Ability: Water Cyclone - As often as you like during your turn (before your attack), you may move a Water Energy from your Active Pokmon to 1 of your Benched Pokmon. This power can't be used if Kingdra is affected by a Special Condition. | Attack #1: WWCC Rapids (50) Flip a coin. If heads, discard 1 Energy card attached to the Defending Pokmon, if any. | Attack #2: | Attack #3: | Card Number: H14/32 | Card Type: Water | Condition: | Edition: 1st | Finish: Holo | HP: 120 | Illustrator: Atsuko Nishida | Manufacturer: Wizards of the Coast | Name: Kingdra | Rarity: Holo Rare | Resistance: | Retreat Cost: 3 | Set: Aquapolis | Stage: Stage 2 | Weakness: Lightning
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Lanturn - 20/147 - Rare
Ability: | Attack #1: L Lightning Ball (20) | Attack #2: CCC Conduction (30+) Discard all Lightning Energy cards attached to Lanturn. Flip a number of coins equal to the number of Lightning Energy cards you discarded. This attack does 30 damage plus 40 more damage for each heads. | Attack #3: | Card Number: 20/147 | Card Type: Water | Condition: | Edition: 1st | Finish: Regular | HP: 80 | Illustrator: Mitsuhiro Arita | Manufacturer: Wizards of the Coast | Name: Lanturn | Rarity: Rare | Resistance: | Retreat Cost: 1 | Set: Aquapolis | Stage: Stage 1 | Weakness: Grass
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Lanturn - 20/147 - Rare - Reverse Holo
Ability: | Attack #1: L Lightning Ball (20) | Attack #2: CCC Conduction (30+) Discard all Lightning Energy cards attached to Lanturn. Flip a number of coins equal to the number of Lightning Energy cards you discarded. This attack does 30 damage plus 40 more damage for each heads. | Attack #3: | Card Number: 20/147 | Card Type: Water | Condition: | Edition: 1st | Finish: Reverse Holo | HP: 80 | Illustrator: Mitsuhiro Arita | Manufacturer: Wizards of the Coast | Name: Lanturn | Rarity: Rare | Resistance: | Retreat Cost: 1 | Set: Aquapolis | Stage: Stage 1 | Weakness: Grass
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Lanturn - 21/147 - Rare
Ability: Ion Coating - You may use this power once during each of your turns (before your attack). All Lightning Energy attached to your Active Pokmon becomes Water Energy for the rest of your turn. (This effect ends if your Active Pokmon retreats or is returned to your hand.) This power can't be used if Lanturn is affected by a Special Condition. | Attack #1: CC Electric Tackle (20+) This attack does 20 damage plus 10 more damage for each Lightning Energy attached to Lanturn. Flip a coin. If tails, Lanturn does 10 damage to itself for each Lightning Energy attached to it. | Attack #2: | Attack #3: | Card Number: 21/147 | Card Type: Lightning | Condition: | Edition: 1st | Finish: Regular | HP: 80 | Illustrator: Yuka Morii | Manufacturer: Wizards of the Coast | Name: Lanturn | Rarity: Rare | Resistance: | Retreat Cost: 1 | Set: Aquapolis | Stage: Stage 1 | Weakness: Fighting
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Lanturn - 21/147 - Rare - Reverse Holo
Ability: Ion Coating - You may use this power once during each of your turns (before your attack). All Lightning Energy attached to your Active Pokmon becomes Water Energy for the rest of your turn. (This effect ends if your Active Pokmon retreats or is returned to your hand.) This power can't be used if Lanturn is affected by a Special Condition. | Attack #1: CC Electric Tackle (20+) This attack does 20 damage plus 10 more damage for each Lightning Energy attached to Lanturn. Flip a coin. If tails, Lanturn does 10 damage to itself for each Lightning Energy attached to it. | Attack #2: | Attack #3: | Card Number: 21/147 | Card Type: Lightning | Condition: | Edition: 1st | Finish: Reverse Holo | HP: 80 | Illustrator: Yuka Morii | Manufacturer: Wizards of the Coast | Name: Lanturn | Rarity: Rare | Resistance: | Retreat Cost: 1 | Set: Aquapolis | Stage: Stage 1 | Weakness: Fighting
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Lanturn - H15/32 - Holo Rare
Ability: Ion Coating - You may use this power once during each of your turns (before your attack). All Lightning Energy attached to your Active Pokmon becomes Water Energy for the rest of your turn. (This effect ends if your Active Pokmon retreats or is returned to your hand.) This power can't be used if Lanturn is affected by a Special Condition. | Attack #1: CC Electric Tackle (20+) This attack does 20 damage plus 10 more damage for each Lightning Energy attached to Lanturn. Flip a coin. If tails, Lanturn does 10 damage to itself for each Lightning Energy attached to it. | Attack #2: | Attack #3: | Card Number: H15/32 | Card Type: Lightning | Condition: | Edition: 1st | Finish: Holo | HP: 80 | Illustrator: Yuka Morii | Manufacturer: Wizards of the Coast | Name: Lanturn | Rarity: Holo Rare | Resistance: | Retreat Cost: 1 | Set: Aquapolis | Stage: Stage 1 | Weakness: Fighting
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Larvitar - 89/147 - Common
Ability: | Attack #1: C Mountain Eater - Your opponent discards the top card from his or her deck. Then you remove a damage counter from Larvitar. | Attack #2: F Rising Lunge (10+) Flip a coin. If heads, this attack does 10 damage plus 10 more damage. | Attack #3: | Card Number: 89/147 | Card Type: Fighting | Condition: | Edition: 1st | Finish: Regular | HP: 40 | Illustrator: Naoyo Kimura | Manufacturer: Wizards of the Coast | Name: Larvitar | Rarity: Common | Resistance: | Retreat Cost: 1 | Set: Aquapolis | Stage: Basic | Weakness: Water
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Larvitar - 89/147 - Common - Reverse Holo
Ability: | Attack #1: C Mountain Eater - Your opponent discards the top card from his or her deck. Then you remove a damage counter from Larvitar. | Attack #2: F Rising Lunge (10+) Flip a coin. If heads, this attack does 10 damage plus 10 more damage. | Attack #3: | Card Number: 89/147 | Card Type: Fighting | Condition: | Edition: 1st | Finish: Reverse Holo | HP: 40 | Illustrator: Naoyo Kimura | Manufacturer: Wizards of the Coast | Name: Larvitar | Rarity: Common | Resistance: | Retreat Cost: 1 | Set: Aquapolis | Stage: Basic | Weakness: Water
Aquapolis: No conditions in stock. $0.00
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